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Ignition – screenshot

Ignition is still officially on sale, so we don't offer it to play here. Its creators still earn from it — and we'd like to keep it that way.

Ignition Commodore 64 – eBay »

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1997 · Racing · Virgin Interactive Ent. · PC (DOS, Windows)

Game info_□✕

About Ignition

Two players, one keyboard, and somebody always ends up with their elbow in your face. That was Ignition in a nutshell, and somehow that never felt like a reason to stop playing.

Ignition – screenshot 1

Virgin Interactive put this out in 1997 for PC, and it landed in a crowded market of top-down racers without much fanfare. The concept was straightforward: pick a vehicle, pick a track, and try not to spin into a wall for the fifth consecutive lap. The courses ran through jungles, snowfields, and a handful of other environments that kept things visually varied without ever pretending to be a serious simulation. Nobody was here for realism. The cars handled like soap on a wet floor, which was entirely the point.

The physics were loose and deliberate — arcade all the way down. You slid into corners, bumped opponents into barriers, and occasionally launched off a ramp with the kind of trajectory that made you genuinely uncertain where you'd land. The vehicle roster mixed conventional cars with heavier, more lumbering machines that cornered like they resented the whole idea. Getting a feel for each one took a couple of races, and the difference between them was real enough to matter. The split-screen multiplayer was where the game found its best version of itself. Single-player existed, but it was mostly practice for arguments.

Ignition – screenshot 2

What Ignition got right was the pacing. Races were short enough that losing one didn't sting for long, and the chaotic physics meant a bad start could be recovered with a lucky bounce off a rival's bumper. It wasn't deep. It wasn't trying to be. In 1997, sitting next to someone on the same keyboard, that was exactly sufficient. The game hasn't aged into a classic — the track variety runs thin after a while, and the single-player AI has the personality of a speed bump — but the core loop still works if you can rope someone into playing alongside you.

Ignition – screenshot 3

Today it runs fine in DOSBox and takes about four minutes to figure out. If you have someone next to you willing to share a keyboard, it still delivers that specific low-stakes chaos it was built for. If you're playing alone, there are better ways to spend an afternoon. Ignition knew what it was: a party game in a box, sold for a Tuesday night when nobody felt like thinking too hard.

Versions and ports

Ignition came out for DOS and Windows in 1997. It was released as Fun Tracks in France and Bleifuss Fun in Germany. PCGamingWiki lists Unique Development Studios as developer and Virgin Interactive as retail publisher, with Interplay Entertainment as publisher of the digital releases. Those digital releases came to Windows, Mac and Linux in early 2017 (GOG on January 10, Steam on February 6).

System requirements

The Steam page lists the following minimum: Windows XP to 10, a 1.8 GHz processor, 512 MB RAM, a 3D card compatible with DirectX 7 and 1 GB of disk space.

How to run it today

  • The GOG and Steam releases include the DOS version pre-packaged with DOSBox, so it starts without setup.
  • The Windows version can be installed by hand from the disc images in the digital releases. In its GFX Options, turn off "Persp. Poly", otherwise the game crashes all the time (a GOG forum report cited by PCGamingWiki).
  • A free demo is available on Archive.org (item IGNITION_201606).

Where to buy it legally

The full game is sold on GOG (DRM-free) and on Steam, where it was listed at $14.99 in November 2026.

Videos and guides

Ignition cheats and codes

Reveal cheats (spoiler)

Ignition (sold in Germany as Bleifuss Fun) hides its cheats where you would least expect them — and in Swedish, because a Swedish studio made it. You simply type the code at a menu; sources disagree on whether it is the main screen or the car-selection screen, so try both. A sound confirms a correct entry, and typing the same code again switches the effect off.

CodeEffect
SLASKTRATTUnlocks all cars
SURMULEUnlocks all tracks
BANARNEStretches the cars and makes them tall
FILMJOLKThe picture flips and twists constantly
SKUNKThe car body disappears, only the wheels remain
STRINGSFlattens all opponent cars
SVINPOLEDrops the camera down to ground level

The Swedish is not a coincidence, and it helps with the spelling: filmjölk is soured milk, surmule a sourpuss, slasktratt a slop funnel and svinpöle a pig pool. So stick to FILMJOLK — the “filmjok” spelling repeated by some cheat sites is a typo. And one code is deliberately absent here: “RICHARD”, supposedly enabling everything at once, appears on a single source and its own mirrors, which is not enough to confirm it.

Ignition FAQ

What platform does Ignition run on?
Ignition is a PC (DOS, Windows) game from 1997.
When was Ignition released?
Ignition was released in 1997.
Who made Ignition?
Ignition was developed by Virgin Interactive Ent..
What genre is Ignition?
Ignition falls under: Racing.
Are there cheats for Ignition?
Yes, you'll find cheats and codes for Ignition in the Cheats section on this page.

Comments on Ignition

(1)
Nostromo
Dost dobr? hra. Za d?vn?ch ?as? jsme si s n? ve ?kle docela dob?e kr?tili ?as v hodin?ch informatiky

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