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Super Stardust

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Super Stardust
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1996 · Action · Housemarque Ltd. · MS-DOS / PC

Game info_
About the game

I first saw Asteroids on a borrowed arcade cabinet sometime in the mid-eighties. Simple mechanics, unforgiving difficulty, and that characteristic laser sound that burned itself into memory long before I even knew what Sound Blaster was. Super Stardust from 1996 by Finnish studio Housemarque didn't deny that heritage — nor did it try to.

Super Stardust – screenshot 1

It's an action arcade game in the direct lineage of classic Asteroids. The player pilots a ship through space, blasting asteroids into smaller chunks, and dodging waves of enemies that arrive with each new level. The goal is primitive in the best sense of the word: survive, rack up points, move forward. No story, no dialogue boxes, no quest markers.

What Housemarque brought compared to the genre's forefather was a distinctly modernized visual presentation — solid effects by DOS 1996 standards, a colorful palette, and animated backgrounds that turned bare vectors into at least a somewhat lively cosmos. Controls are classic: rotate the ship, thrust, fire. The physics with inertia are preserved, so the ship doesn't respond like a tank but like a frictionless object — if you're not used to it, you'll curse for the first minute. Then it stops being a problem and starts being fun.

Super Stardust – screenshot 2

The game also offered various weapon types and power-ups, which was a step forward compared to the original. It was this layer that gave Super Stardust its spark, transforming an ordinary keyboard on a desk into a proper arcade cabinet for half an hour. Housemarque proved back then that it had a feel for the genre — and indeed, that same studio released Resogun more than a decade later, which is the spiritual successor to exactly this philosophy. The continuity in approach is obvious at first glance.

What aged less gracefully is repetition. The game does one cycle and then varies it — faster, denser, more aggressive. Standard procedure for 1996, nowadays you'll appreciate it only if you enjoy pure, meditative-stressful score runs. The graphics are obviously no miracle anymore, but they land in the zone of "readable and functional," which matters more for this type of game than flashy effects.

Super Stardust – screenshot 3

Today Super Stardust appeals to two kinds of players: those who loved arcade gems in the nineties and want to be reminded what clean design without filler looked like, and those who know Housemarque from today and are curious where the studio started. It runs in a browser without installation, without DOSBox on your own, without hunting through old CDs. Five minutes and you're in. Exactly how these games should work.

Video
Super Stardust – gameplay video
Guides & FAQ
Can I play Super Stardust online for free?
Yes — you can play Super Stardust right here in your browser for free, with no installation and no plugins, on both desktop and mobile.
Can I download Super Stardust?
Yes, Super Stardust is available to download here — use the Download button on this page.
What platform does Super Stardust run on?
Super Stardust is a MS-DOS / PC game from 1996.
When was Super Stardust released?
Super Stardust was released in 1996.
Who made Super Stardust?
Super Stardust was developed by Housemarque Ltd..
What genre is Super Stardust?
Super Stardust falls under: Action.
How do I save my progress in Super Stardust?
Save inside the game itself — via its own menu, or F2/F3. And if you log in (free), your position is also stored in the cloud, so you can continue on another computer or phone.
Is it legal to play Super Stardust online here?
You play it in your browser via an emulator. For how we handle abandonware and copyright, see our "Is it legal?" page.
How do I control Super Stardust?
The controls are in the Controls section on this page. The keyboard is usually all you need — arrow keys to move and Ctrl, Alt or Space for actions.
Can I play Super Stardust on mobile?
Yes — it runs right in your browser on phones and tablets too. Just tap Play, nothing to install.
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Gaming platform: MS-DOS / PC_
About the platform 1981–2000

For two decades MS-DOS was the main gaming platform on PCs. Games launched from the command line and used sound cards like Sound Blaster or AdLib. DOS is the home of legends such as Doom, Prince of Persia and Commander Keen.

Maker: IBM PC / Microsoft  ·  Years: 1981–2000

Here on oldgame.cz you play it right in your browser via the js-dos emulator — no install, no plugins, on desktop and mobile.

Recommended controls: These games are controlled with the keyboard (see the controls table next to the game). A USB joystick/gamepad can make some titles more comfortable, but is not required.

» More about this platform on Wikipedia

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