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Guild of Thieves, The

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Guild of Thieves, The – screenshot

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1987 · Adventure · Rainbird Software · MS-DOS / PC

Game info_
About the game

I remember sitting at a friend's place back in '88, watching text lines disappear on the monitor after typing GO NORTH. No picture, no sound — just letters on a black screen, and yet we both sat there completely glued to it. The Guild of Thieves from Rainbird captured exactly that magic.

Guild of Thieves, The – screenshot 1

It's a text adventure from 1987 by Magnetic Scrolls, one of those studios that took the genre seriously back then. You play as a thief — a rookie in the guild — and your job is to prove your worth where it matters most: through thievery. The world is set in an English countryside with a castle, a tavern, a harbor, and forests. Nothing futuristic, nothing grand fantasy. Just England, where you wouldn't exactly want to run into the local guard.

The controls are classic text interface — a parser. You type commands like TAKE COIN or OPEN DOOR and the game responds. Magnetic Scrolls had an above-average parser for its time, understanding complex sentences and not punishing you with stupid error messages as often as the competition. Still, the old rule applies: get stuck on one item's logic and lose an hour was completely normal in 1987 and remains normal today. Some puzzles are fair, others fall into that category where you won't solve them with common sense alone without a guide.

Guild of Thieves, The – screenshot 2

What made this game exceptional then and what you'll appreciate now are the descriptions. Every location, every object — it's not just functional text, there's atmosphere. The authors wrote carefully and it showed. Without a single image, you felt the dampness of the cellar or the wind at the harbor. The DOS version had no graphics at all, other platforms did — but the textual soul of the game stands firmly on its own.

Guild of Thieves, The – screenshot 3

Today it's an experience for the patient player who loves an archaeological approach to gaming. If text adventures don't interest you as a genre or if you hate games that don't hold your hand, The Guild of Thieves won't win you over. But if you want to see how interactive worlds were written in an era when every byte was precious and every word had to carry weight — this is a good example. Play it in your browser, keep a notepad handy, and don't dismiss a walkthrough. The Thieves' Guild doesn't wait for sentimentalists.

Video
Guild of Thieves, The – gameplay video
Guides & FAQ
What platform does Guild of Thieves, The run on?
Guild of Thieves, The is a MS-DOS / PC game from 1987.
When was Guild of Thieves, The released?
Guild of Thieves, The was released in 1987.
Who made Guild of Thieves, The?
Guild of Thieves, The was developed by Rainbird Software.
What genre is Guild of Thieves, The?
Guild of Thieves, The falls under: Adventure.
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Gaming platform: MS-DOS / PC_
About the platform 1981–2000

For two decades MS-DOS was the main gaming platform on PCs. Games launched from the command line and used sound cards like Sound Blaster or AdLib. DOS is the home of legends such as Doom, Prince of Persia and Commander Keen.

Maker: IBM PC / Microsoft  ·  Years: 1981–2000

Here on oldgame.cz you play it right in your browser via the EmulatorJS emulator — no install, no plugins, on desktop and mobile.

Recommended controls: These games are controlled with the keyboard (see the controls table next to the game). A USB joystick/gamepad can make some titles more comfortable, but is not required.

» More about this platform on Wikipedia

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