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Hoverkraft

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Window:
Hoverkraft
Arrows move · Z X A S buttons · Enter Start · Shift Select · or plug in a gamepad
L · QR · E
↑←→↓
Select · ShiftStart · Enter
SAXZ

Arrows = move (D-pad) · Z X A S = action buttons · Enter = Start · Shift = Select · Q/E = L/R. You can also plug in a real gamepad — the emulator menu lets you remap everything.

  • Open the player menu to save/load state, remap keys or plug in a gamepad.
  • ⛶Go fullscreen for the best experience.

Emulator: EmulatorJS

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1985 · Arcade · Andreas Zallmann, Christoph Schillo · ZX Spectrum

Game info_□✕

About Hoverkraft

Hoverkraft is a German arcade game for the ZX Spectrum 48K, released in 1985. Andreas Zallmann and Christoph Schillo wrote it and Zallmann's own label published it, which tells you most of what you need to know: this is bedroom production from an age when a tape deck, a magazine advert and enough patience were the whole business plan. It surfaced in the German press in the summer of 1985.

Hoverkraft – screenshot 1

The model is the Moon Patrol coin-op, and Hoverkraft takes the basic layout from it. You pilot a hovercraft, the landscape scrolls past you, and you have to keep moving while dodging obstacles in the terrain and answering fire from above. Progress is measured in checkpoints, so this is not an endless loop but a course you try to push further along each time.

By 1985 the template was thoroughly worn on the Spectrum, and Hoverkraft does nothing to distinguish itself from the field. What it does do well is legibility: the backdrop is restrained, obstacles are visible in time, and the game does not drop frames when several things happen at once. It takes cursor keys, Interface 2 or a Kempston joystick, which was a respectable standard for an amateur release.

Hoverkraft – screenshot 2

The weaknesses are equally obvious. The sound is minimal, the colour is typically Spectrum, which is to say largely monochrome, and there is nothing here to hold you beyond a few attempts at a better score. Difficulty rises simply by adding more obstacles and more shooting; no new mechanics ever arrive.

Hoverkraft – screenshot 3

Take it as a window into the German home scene of the mid-eighties rather than a lost gem. For five minutes at the keyboard it works, and it was never meant for more. On oldgame.cz it runs directly in the browser, with nothing to install.

Hoverkraft FAQ

Can I play Hoverkraft online for free?
Yes — you can play Hoverkraft right here in your browser for free, with no installation and no plugins, on both desktop and mobile.
Can I download Hoverkraft?
Yes, Hoverkraft is available to download here — use the Download button on this page.
What platform does Hoverkraft run on?
Hoverkraft is a ZX Spectrum game from 1985.
When was Hoverkraft released?
Hoverkraft was released in 1985.
Who made Hoverkraft?
Hoverkraft was developed by Andreas Zallmann, Christoph Schillo.
What genre is Hoverkraft?
Hoverkraft falls under: Arcade.
Is it legal to play Hoverkraft online here?
You play it in your browser via an emulator. For how we handle abandonware and copyright, see our "Is it legal?" page.
How do I control Hoverkraft?
The controls are in the Controls section on this page. The keyboard is usually all you need — arrow keys to move and Ctrl, Alt or Space for actions.
Can I play Hoverkraft on mobile?
Yes — it runs right in your browser on phones and tablets too. Just tap Play, nothing to install.
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Gaming platform: ZX Spectrum_□✕
About the platform 1982–1992

Sinclair's ZX Spectrum was a cheap British 8-bit computer that brought gaming into millions of homes. It is known for its distinctive colour-clash graphics and a huge games library.

Maker: Sinclair  ·  Years: 1982–1992

Here on oldgame.cz you play it right in your browser via the EmulatorJS emulator — no install, no plugins, on desktop and mobile.

Recommended controls: These games are controlled with the keyboard (see the controls table next to the game). A USB joystick/gamepad can make some titles more comfortable, but is not required.

» More about this platform on Wikipedia

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