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Cholo

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Okno:
Cholo
Arrows move · Z X A S buttons · Enter Start · Shift Select · or plug in a gamepad
L · QR · E
Select · ShiftStart · Enter
SAXZ

Arrows = move (D-pad) · Z X A S = action buttons · Enter = Start · Shift = Select · Q/E = L/R. You can also plug in a real gamepad — the emulator menu lets you remap everything.

  • Open the player menu to save/load state, remap keys or plug in a gamepad.
  • Go fullscreen for the best experience.

Emulator: EmulatorJS

Czat o grze — Cholo_
czat na żywo rozmowa o tej grze na żywo — bądź miły

Nikt jeszcze nie pisał. Napisz pierwszy!

1987 · Przygodowe · Commodore 64

Informacje o grze_
O grze

Ta recenzja nie została jeszcze przetłumaczona — pokazujemy oryginał (English).

Cholo is a 1986 Firebird release, offered here in its Commodore 64 version, and it remains one of the most ambitious things attempted on eight-bit machines. After a nuclear war the remains of humanity are trapped underground, because the surface is patrolled by a robot defence system that lets nobody out. You sit at a terminal below ground and remotely operate a scout robot, and your job is to free the people locked in.

Cholo – screenshot 1

The city is drawn as a wireframe three-dimensional model: buildings, trees, pyramids, thousands of structures you can drive between freely. In 1986 that was a leap both technically and conceptually, because this is not scenery to shoot across but a real space you have to map for yourself.

Its cleverest mechanic is taking over other machines. Your starting robot is a diagnostic model with one weak laser and almost no armour, so on its own it can achieve very little. Hit another robot often enough to paralyse it, though, and you can drive up, link to it and take control by entering a password. Each type of robot can do something different, so progress means hunting down the right machines, collecting passwords and working out which one gets you further. The game is nonlinear and never leads you by the hand.

That is also why Cholo is still hard going. The wireframe view is slow and hard to read, finding your way around the city calls for pen and paper, and without patience you will give up inside ten minutes. But if you enjoy a game that assumes you will figure everything out yourself, this is one of the most interesting titles of its era.

Cholo – screenshot 2

On oldgame.cz it runs straight in your browser, with nothing to install.

Video

Nie mamy jeszcze longplaya — znasz dobre wideo? Wrzuć link w komentarzach. Na razie przyciski prowadzą na YouTube / Archive.

Poradniki i FAQ
Czy mogę zagrać w Cholo online za darmo?
Tak — w Cholo zagrasz od razu tutaj, w przeglądarce, za darmo, bez instalacji i bez wtyczek, zarówno na komputerze, jak i na telefonie.
Czy mogę pobrać Cholo?
Tak, grę Cholo można pobrać tutaj — skorzystaj z przycisku Pobierz na tej stronie.
Na jakiej platformie działa Cholo?
Cholo to gra na Commodore 64 z 1987 roku.
Kiedy wydano Cholo?
Grę Cholo wydano w 1987 roku.
Do jakiego gatunku należy Cholo?
Cholo należy do gatunku: Adventure.
Czy granie w Cholo online tutaj jest legalne?
Grasz na emulatorze bezpośrednio w przeglądarce. Jak podchodzimy do abandonware i praw autorskich, wyjaśniamy na stronie „Czy to legalne?”.
Jak sterować Cholo?
Sterowanie znajdziesz w sekcji Sterowanie na tej stronie. Zwykle wystarczy klawiatura — strzałki do ruchu oraz Ctrl, Alt lub spacja do akcji.
Czy w Cholo można grać na telefonie?
Tak — działa w przeglądarce także na telefonie i tablecie. Wystarczy stuknąć Graj, nic się nie instaluje.
Oceń grę

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Komentarze (0)

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Gaming platform: Commodore 64_
About the platform 1982–1994

The Commodore 64 is the best-selling home computer of all time (over 17 million units). Its SID sound chip became iconic and chiptune music is still composed for it today.

Maker: Commodore  ·  Years: 1982–1994

Here on oldgame.cz you play it right in your browser via the EmulatorJS emulator — no install, no plugins, on desktop and mobile.

Recommended controls: These games are controlled with the keyboard (see the controls table next to the game). A USB joystick/gamepad can make some titles more comfortable, but is not required.

» More about this platform on Wikipedia

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