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The Stolen -- Landmark?! -- of Delos [v1.2]

_
Ventana:
Arrows move · Ctrl/Alt fire · Enter use · Enter/Space start/select · Esc menu

Usual keys for Keyboard games (rough guide):

Escmenu / pause
1
2
3
4
5
6
7
8
9
0
Tab
Q
W
E
R
T
Y
U
I
O
P
Caps
A
S
D
F
G
H
J
K
L
Enterconfirm / start
Shift
Z
X
C
V
B
N
M
Ctrl
Alt
space
Alt
move
L
R
Left click — action / fire
Click the game to lock the cursor

Esc = in-game menu · save F2, load F3.

Emulator: DOSBox (js-dos)

Chat en vivo — The Stolen -- Landmark?! -- of Delos [v1.2]_
chat en vivo charla sobre este juego en tiempo real — sé amable

Aún no hay mensajes. ¡Saluda!

1993 · MS-DOS / PC

Información del juego_
Sobre el juego

Esta reseña aún no está traducida — mostramos el original (English).

Someone wiped your entire floppy disk in DOSBox. The Stolen Landmark of Delos is one of those nineties titles that simply vanishes from memory as if it never existed. Listed in some peculiar catalog with a question mark in the title, published by who knows whom, for reasons nobody's bothering to explain.

It's a text adventure from 1993 set in ancient Greece on the island of Delos. Your mission is to find a missing artifact and probably get out of the situation alive. You're either a tourist or a character with bigger motives — depends how the game boots up. The setting is classic — temples, streets, mysterious locations you explore using English commands.

The game runs on a standard interaction model — you type things like "go south," "take coin," "examine entrance" and wait to see what the system returns. No graphics to speak of, maybe just an ASCII menu at the start. Controls are straightforward, but descriptions of places are often sketchy and crunchy. Some command combinations work, others hit you with "I don't understand that." The puzzles aren't deliberately hard, but without thorough exploration you'll get stuck fast.

Why do enthusiasts remember it? Because it represents the origins of homegrown PC games that knew what they wanted — minimalism and imagination instead of graphics. It's aged without mercy. Today's player expects at least ASCII art or more intuitive interaction. Long walls of text without context and a world logic you have to decipher through trial and error isn't the way forward anymore.

If you want to experience how text adventures were played back when they were talked about in computer clubs and bulletin boards, here's your ticket to history. It's not fun in the modern sense — more like documentation. An interpreter will handle it fine, but expect nostalgia and frustration rather than actual enjoyment.

Guías y FAQ
¿Puedo jugar a The Stolen -- Landmark?! -- of Delos [v1.2] online gratis?
Sí, puedes jugar a The Stolen -- Landmark?! -- of Delos [v1.2] aquí mismo en tu navegador de forma gratuita, sin instalación ni plugins, tanto en ordenador como en móvil.
¿Puedo descargar The Stolen -- Landmark?! -- of Delos [v1.2]?
Sí, The Stolen -- Landmark?! -- of Delos [v1.2] está disponible para descargar aquí: usa el botón Descargar de esta página.
¿En qué plataforma funciona The Stolen -- Landmark?! -- of Delos [v1.2]?
The Stolen -- Landmark?! -- of Delos [v1.2] es un juego de MS-DOS / PC de 1993.
¿Cuándo se lanzó The Stolen -- Landmark?! -- of Delos [v1.2]?
The Stolen -- Landmark?! -- of Delos [v1.2] se lanzó en 1993.
¿Cómo guardo mi progreso en The Stolen -- Landmark?! -- of Delos [v1.2]?
Guarda dentro del propio juego — desde su menú o con F2/F3. Y si inicias sesión (gratis), la posición también se guarda en la nube, para continuar en otro ordenador o móvil.
¿Es legal jugar a The Stolen -- Landmark?! -- of Delos [v1.2] online aquí?
Juegas mediante un emulador directamente en el navegador. Cómo tratamos el abandonware y los derechos de autor lo explicamos en la página «¿Es legal?».
¿Cómo se controla The Stolen -- Landmark?! -- of Delos [v1.2]?
Los controles están en la sección Controles de esta página. Normalmente basta el teclado — flechas para moverte y Ctrl, Alt o espacio para las acciones.
¿Puedo jugar a The Stolen -- Landmark?! -- of Delos [v1.2] en el móvil?
Sí — funciona en el navegador también en móviles y tabletas. Solo toca Jugar, sin instalar nada.
Valora el juego

Aún sin valoraciones — sé el primero.

Comentarios (0)

Sin comentarios aún. ¡Sé el primero!

Gaming platform: MS-DOS / PC_
About the platform 1981–2000

For two decades MS-DOS was the main gaming platform on PCs. Games launched from the command line and used sound cards like Sound Blaster or AdLib. DOS is the home of legends such as Doom, Prince of Persia and Commander Keen.

Maker: IBM PC / Microsoft  ·  Years: 1981–2000

Here on oldgame.cz you play it right in your browser via the js-dos emulator — no install, no plugins, on desktop and mobile.

Recommended controls: These games are controlled with the keyboard (see the controls table next to the game). A USB joystick/gamepad can make some titles more comfortable, but is not required.

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