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The Stolen -- Landmark?! -- of Delos [v1.2]

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Window:
Arrows move · Ctrl/Alt fire · Enter use · Enter/Space start/select · Esc menu

Usual keys for Keyboard games (rough guide):

Escmenu / pause
1
2
3
4
5
6
7
8
9
0
Tab
Q
W
E
R
T
Y
U
I
O
P
Caps
A
S
D
F
G
H
J
K
L
Enterconfirm / start
Shift
Z
X
C
V
B
N
M
Ctrl
Alt
space
Alt
move
L
R
Left click — action / fire
Click the game to lock the cursor

Esc = in-game menu · save F2, load F3.

Emulator: DOSBox (js-dos)

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1993 · MS-DOS / PC

Game info_
About the game

Tätä arvostelua ei ole vielä käännetty — näytämme alkuperäisen (English).

Someone wiped your entire floppy disk in DOSBox. The Stolen Landmark of Delos is one of those nineties titles that simply vanishes from memory as if it never existed. Listed in some peculiar catalog with a question mark in the title, published by who knows whom, for reasons nobody's bothering to explain.

It's a text adventure from 1993 set in ancient Greece on the island of Delos. Your mission is to find a missing artifact and probably get out of the situation alive. You're either a tourist or a character with bigger motives — depends how the game boots up. The setting is classic — temples, streets, mysterious locations you explore using English commands.

The game runs on a standard interaction model — you type things like "go south," "take coin," "examine entrance" and wait to see what the system returns. No graphics to speak of, maybe just an ASCII menu at the start. Controls are straightforward, but descriptions of places are often sketchy and crunchy. Some command combinations work, others hit you with "I don't understand that." The puzzles aren't deliberately hard, but without thorough exploration you'll get stuck fast.

Why do enthusiasts remember it? Because it represents the origins of homegrown PC games that knew what they wanted — minimalism and imagination instead of graphics. It's aged without mercy. Today's player expects at least ASCII art or more intuitive interaction. Long walls of text without context and a world logic you have to decipher through trial and error isn't the way forward anymore.

If you want to experience how text adventures were played back when they were talked about in computer clubs and bulletin boards, here's your ticket to history. It's not fun in the modern sense — more like documentation. An interpreter will handle it fine, but expect nostalgia and frustration rather than actual enjoyment.

Guides & FAQ
Voinko pelata peliä The Stolen -- Landmark?! -- of Delos [v1.2] netissä ilmaiseksi?
Kyllä – voit pelata peliä The Stolen -- Landmark?! -- of Delos [v1.2] suoraan selaimessasi ilmaiseksi, ilman asennusta ja ilman liitännäisiä, sekä tietokoneella että mobiililaitteella.
Voinko ladata pelin The Stolen -- Landmark?! -- of Delos [v1.2]?
Kyllä, peli The Stolen -- Landmark?! -- of Delos [v1.2] on ladattavissa täältä – käytä tämän sivun Lataa-painiketta.
Millä alustalla peli The Stolen -- Landmark?! -- of Delos [v1.2] toimii?
The Stolen -- Landmark?! -- of Delos [v1.2] on vuoden 1993 MS-DOS / PC-peli.
Milloin peli The Stolen -- Landmark?! -- of Delos [v1.2] julkaistiin?
The Stolen -- Landmark?! -- of Delos [v1.2] julkaistiin vuonna 1993.
How do I save my progress in The Stolen -- Landmark?! -- of Delos [v1.2]?
Save inside the game itself — via its own menu, or F2/F3. And if you log in (free), your position is also stored in the cloud, so you can continue on another computer or phone.
Is it legal to play The Stolen -- Landmark?! -- of Delos [v1.2] online here?
You play it in your browser via an emulator. For how we handle abandonware and copyright, see our "Is it legal?" page.
How do I control The Stolen -- Landmark?! -- of Delos [v1.2]?
The controls are in the Controls section on this page. The keyboard is usually all you need — arrow keys to move and Ctrl, Alt or Space for actions.
Can I play The Stolen -- Landmark?! -- of Delos [v1.2] on mobile?
Yes — it runs right in your browser on phones and tablets too. Just tap Play, nothing to install.
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Gaming platform: MS-DOS / PC_
About the platform 1981–2000

For two decades MS-DOS was the main gaming platform on PCs. Games launched from the command line and used sound cards like Sound Blaster or AdLib. DOS is the home of legends such as Doom, Prince of Persia and Commander Keen.

Maker: IBM PC / Microsoft  ·  Years: 1981–2000

Here on oldgame.cz you play it right in your browser via the js-dos emulator — no install, no plugins, on desktop and mobile.

Recommended controls: These games are controlled with the keyboard (see the controls table next to the game). A USB joystick/gamepad can make some titles more comfortable, but is not required.

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