Sierra Entertainment is the name the brand carried in the last stretch of its life, long after it had stopped being a family adventure workshop in Oakhurst, California, and had become a publishing label under outside ownership. That is exactly why this list looks so incoherent: a children's Winnie the Pooh sits next to Hoyle card games, racing simulations and shooters that share nothing with Sierra except the logo on the box.
The in-house work was still adventures and so-called edutainment. Leisure Suit Larry 6 is Al Lowe's last entry to run on Sierra's classic engine, and the one that swapped typed commands for icon clicks. Island of Dr. Brain belongs to a puzzle line where logic problems, ciphers and chemistry replace a plot, and The Even More Incredible Machine is a build-your-own-contraption toy from Dynamix, Sierra's sister studio.
Publisher rather than author
Most of this catalogue, though, Sierra merely published. Caesar is a city builder from Impressions Games in which you have to supply a Roman town and keep the capital happy at the same time. NASCAR Racing brought Papyrus's oval-track physics, the strictest anything on a PC offered at the time. The same label also carried tactical shooters spun off the police adventure line, role-playing games and a run of military strategy titles.
The label's final years appear here mainly as profiles, among them the steampunk role-playing of Arcanum: Of Steamworks and Magick Obscura by Troika Games, and the expansion Half-Life: Opposing Force, which retold the same disaster from a soldier's side.
The imported work is worth a look too. The label brought Japanese action role-playing from Falcom to American shelves, took over the French studio Coktel Vision and shipped its adventures in English, and backed profession-based simulations nobody else was making. That spread is also what eventually blurred the brand: by the end, everyone pictured something different when they heard the name Sierra.
Most entries on this page exist as profiles: description, context and screenshots, without an emulator. A smaller share, mainly the older DOS titles, starts directly in the browser – you can tell by the button on the game's own page.










