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Escritorio 95

The Living Daylights

– Commodore 64
The Living Daylights
ControlesFlechas movimiento · Z X A S botones · Enter Start · Shift Select · o conecta un mandoCommodore 64

1987 · Acción · Commodore 64

Información del juego_□✕

Sobre The Living Daylights

Esta reseña aún no está traducida — mostramos el original (English).

The gun barrel sequence plays, but something's immediately off—this Bond game moves like he's been fitted with concrete shoes. The Living Daylights hit Commodore 64 in 1987, riding the wave of Timothy Dalton's film, and it's an action game that mistakes slow for strategic and pixel-perfect jumps for challenge.

The Living Daylights – screenshot 1

You're controlling 007 through a series of side-scrolling and top-down sequences, each one a different flavor of the same basic recipe: dodge enemies, collect ammo, reach the exit. The film's ski chase becomes a vertical scrolling segment where you navigate between obstacles. Later levels shift perspective to overhead views where you're picking through guard patterns with a gun that feels like it fires reluctant paintballs. The game doesn't adapt its difficulty—it just gets meaner with more enemies, tighter corridors, and sprite collision that seems negotiable until suddenly it isn't.

What kills the momentum is the pacing. Bond moves with the urgency of a man counting floor tiles. Jumping feels weightless, combat feedback is nonexistent, and there's no rhythm to the action—just you, a sluggish character, and the creeping realization that you've died to the same guard three times because the hit detection decided to be generous this frame. The Commodore 64 could handle faster, tighter action; this just chose not to.

It's a relic of when movie licenses meant a quick cash grab rather than something worth the cartridge space. The game existed because the film existed, not because anyone had figured out how Bond should actually play on 8-bit hardware. Compared to better action platformers of the era, this one feels like an exercise in pushing through rather than enjoying the push.

If you're curious about how the license was squandered in the mid-eighties, it's worth a quick run-through in your browser. The novelty of seeing Bond on a Commodore 64 wears off fast, but there's something almost historically useful about experiencing what didn't work. Just don't expect the film's tension to survive the loading screen.

Preguntas frecuentes sobre The Living Daylights

¿Puedo jugar a The Living Daylights online gratis?
Sí, puedes jugar a The Living Daylights aquí mismo en tu navegador de forma gratuita, sin instalación ni plugins, tanto en ordenador como en móvil.
¿Puedo descargar The Living Daylights?
Sí, The Living Daylights está disponible para descargar aquí: usa el botón Descargar de esta página.
¿En qué plataforma funciona The Living Daylights?
The Living Daylights es un juego de Commodore 64 de 1987.
¿Cuándo se lanzó The Living Daylights?
The Living Daylights se lanzó en 1987.
¿De qué género es The Living Daylights?
The Living Daylights pertenece a: Action.
¿Es legal jugar a The Living Daylights online aquí?
Juegas mediante un emulador directamente en el navegador. Cómo tratamos el abandonware y los derechos de autor lo explicamos en la página «¿Es legal?».
¿Cómo se controla The Living Daylights?
Los controles están en la sección Controles de esta página. Normalmente basta el teclado — flechas para moverte y Ctrl, Alt o espacio para las acciones.
¿Puedo jugar a The Living Daylights en el móvil?
Sí — funciona en el navegador también en móviles y tabletas. Solo toca Jugar, sin instalar nada.

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Gaming platform – Commodore 64_□✕
About the platform 1982–1994

The Commodore 64 is the best-selling home computer of all time (over 17 million units). Its SID sound chip became iconic and chiptune music is still composed for it today.

Maker: Commodore  ·  Years: 1982–1994

Here on oldgame.cz you play it right in your browser via the EmulatorJS emulator — no install, no plugins, on desktop and mobile.

Recommended controls: These games are controlled with the keyboard (see the controls table next to the game). A USB joystick/gamepad can make some titles more comfortable, but is not required.

» More about this platform on Wikipedia

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