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UFO-Adventure

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Venster:
UFO-Adventure
Arrows move · Z X A S buttons · Enter Start · Shift Select · or plug in a gamepad
L · QR · E
↑←→↓
Select · ShiftStart · Enter
SAXZ

Arrows = move (D-pad) · Z X A S = action buttons · Enter = Start · Shift = Select · Q/E = L/R. You can also plug in a real gamepad — the emulator menu lets you remap everything.

  • Open the player menu to save/load state, remap keys or plug in a gamepad.
  • ⛶Go fullscreen for the best experience.

Emulator: EmulatorJS

Livechat — UFO-Adventure

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1983 · Avontuur · Joachim Glaubercht · ZX Spectrum

Game-info_□✕

Over UFO-Adventure

Deze recensie is nog niet vertaald — we tonen het origineel (English).

When I first started UFO-Adventure on Spectrum, I didn't know if I was looking at a game or an attempt at a game. Black screen, a few colored squares, sound like someone trying to play a saw—and yet there was some world here pulling me forward.

UFO-Adventure – screenshot 1

It's an arcade adventure from the eighties when playing meant wandering and fighting. You control some object—probably a spaceship or a guy—you have to collect things, avoid or kill enemies, and move on. The game has no complex story; it's pure mechanics: movement, shooting, death, restart. On Spectrum, where every pixel counted, we were happy with this modest visual.

Controls are straightforward, as old computers expect. Joystick or keys, a few buttons—nothing more needed. The problem is that the game plays like a corpse. Enemy movement and shooting lack the energy of better-executed titles. Even if it's fun, you feel this isn't the work of a real creator, more like an experimental notebook on paper without passion.

Today we remember it more as a curiosity than a classic. UFO-Adventure was one of thousands of games written by someone in a garage or rented office and sent into the world. It's not bad—it's just not particularly good. In the nineties it would have ended in a half-meter stack of publisher catalogs alongside a hundred other names nobody remembers.

Today? It's worth trying just to convince yourself not everything from that era was gold. It's a fragment from when experimentation happened without profit pressure. On an emulator it takes twenty-five minutes of your life—a good self-examination to understand why some games stayed in memory and others in lists of projects nobody wants to watch.

Veelgestelde vragen over UFO-Adventure

Kan ik UFO-Adventure gratis online spelen?
Ja — je kunt UFO-Adventure hier direct in je browser gratis spelen, zonder installatie en zonder plug-ins, op zowel desktop als mobiel.
Kan ik UFO-Adventure downloaden?
Ja, UFO-Adventure kun je hier downloaden — gebruik de Download-knop op deze pagina.
Op welk platform draait UFO-Adventure?
UFO-Adventure is een ZX Spectrum-spel uit 1983.
Wanneer is UFO-Adventure uitgebracht?
UFO-Adventure is uitgebracht in 1983.
Wie heeft UFO-Adventure gemaakt?
UFO-Adventure is ontwikkeld door Joachim Glaubercht.
Welk genre is UFO-Adventure?
UFO-Adventure valt onder: Adventure.
Is het legaal om UFO-Adventure hier online te spelen?
Je speelt via een emulator direct in je browser. Hoe we omgaan met abandonware en auteursrecht lees je op de pagina "Is het legaal?".
Hoe bestuur ik UFO-Adventure?
De besturing staat in de sectie Besturing op deze pagina. Meestal is het toetsenbord genoeg — pijltjes om te bewegen en Ctrl, Alt of spatie voor acties.
Kan ik UFO-Adventure op mobiel spelen?
Ja — het draait in de browser ook op telefoons en tablets. Tik op Spelen, niets te installeren.
Beoordeel dit spel

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Gaming platform: ZX Spectrum_□✕
About the platform 1982–1992

Sinclair's ZX Spectrum was a cheap British 8-bit computer that brought gaming into millions of homes. It is known for its distinctive colour-clash graphics and a huge games library.

Maker: Sinclair  ·  Years: 1982–1992

Here on oldgame.cz you play it right in your browser via the EmulatorJS emulator — no install, no plugins, on desktop and mobile.

Recommended controls: These games are controlled with the keyboard (see the controls table next to the game). A USB joystick/gamepad can make some titles more comfortable, but is not required.

» More about this platform on Wikipedia

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