Bài đánh giá này chưa được dịch — chúng tôi hiển thị bản gốc (English).
Sometime in the first half of the nineties, I stumbled upon a game where you can't shoot, there are no monsters, and you're not rescuing a princess. You're sitting behind the wheel of a truck, deciding whether to fill up in Thunder Bay or try to push on to Winnipeg. That was Cross Country Canada.

Ingenuity Works released this game in 1991 primarily for North American schools — officially it's an educational title with a geographical focus. You play as a truck driver crossing Canada from coast to coast, loading cargo and delivering it to destination cities. The map is based on actual Canadian geography, so you'll pick up some knowledge about where Saskatoon is or what the provinces are called along the way. It sounds dull. Surprisingly, it wasn't.
The mechanics are simple but functional. You accept a job, plan your route, monitor fuel levels, tire condition, and time. Along the way you might encounter blown tires, accidents, or simply the fact that you forgot to refuel and you're stranded in the middle of the prairie. The decisions aren't complex, but they have consequences — and on a 1991 DOS machine, that was enough to keep the game pulling you forward. The controls are straightforward, the text menus are unmistakable.

Cross Country Canada was part of the then-trendy wave of "educational software" that aimed to sneak learning material into something that at least vaguely resembled a game. The results were usually dismal. This title was an exception — the simulation loop of loading, route planning, and managing problems on the road functioned as an actual game loop, not just a quiz wrapped in animation. Today, the graphics obviously look like dot-matrix printer output and the sound design is at the level of beeps, but the game's logic has aged surprisingly well.

Who would enjoy it today? Mainly those who want to remember what gaming looked like when "simulator" meant text menus and a few pixels. And then anyone with even a passing interest in Canada or how educational games worked before they were swallowed up by minigame bloat. You can run it in your browser through a DOSBox emulator with no installation — and that first truck job will reliably hook you for half an hour. Maybe an hour if you get a flat tire halfway through the route.