Αυτή η κριτική δεν έχει μεταφραστεί ακόμη — εμφανίζουμε το πρωτότυπο (English).
There are games you forget minutes after turning off, and then there are those that catch you off guard by having you spin in circles with circus performers while you're not entirely sure what's happening to you. Wissoll Circus Trophy falls into the second category.

It's a bizarre mix, best described as an attempt at a sports simulator through the lens of a circus. You play as an unknown character who spins around an arena alongside various circus acts — juggling, unicycling, jumping over obstacles. The goal is to collect points and trophies. The atmosphere is that strange thing from the nineties, when creators tried to make something "fun" and threw a bunch of stuff into a pot without a clear recipe.
Technically, it's a DOS game with graphic styling somewhere between primitive 2D and an attempt at some sense of depth. The controls are, I'd say, specific — not exactly smooth gameplay bliss, more like trying to understand why the character behaves the way it does. Each of those circus disciplines has different rules, and just when you think you've figured something out, the game takes a moment to explain that you're wrong. The fun factor isn't consistent — sometimes it's interesting to watch, sometimes it's just frustrating.
Behind it all you can feel the spirit of an experiment born without much money or resources. Wissoll Circus Trophy never became a hit, and it's not hard to see why. But it's precisely this bizarreness that makes it an interesting retrospective — proof that in the nineties, someone had the guts to do something completely outside the standard path, even if it turned out weird.
Today you play it more out of curiosity than any inner calling. In a browser through an emulator, it can be a fun gem or a rough ride — depends on how much you appreciate experiments that didn't go according to plan. If you're curious what it looked like in the workshops of crazy creators from the pre-internet era, Wissoll Circus Trophy is for you.