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Επιφάνεια 95

Πολεμικά παιχνίδια της εποχής DOS και 16-bit

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Cannon Fodder▶Cannon Fodder1994MS-DOS / PCJagged Alliance▶Jagged Alliance1994MS-DOS / PCNorth & South▶North & South1990MS-DOS / PCM1 Tank Platoon▶M1 Tank Platoon1989MS-DOS / PCBattle Isle▶Battle Isle1991MS-DOS / PCBattle Isle 2▶Battle Isle 21993MS-DOS / PCD-Day - The Beginning of the End▶D-Day - The Beginning of the End1994MS-DOS / PCD-Day - America Invades▶D-Day - America Invades1995MS-DOS / PCV for Victory▶V for Victory1993MS-DOS / PCV for Victory - D-Day Utah Beach▶V for Victory - D-Day Utah Beach1991MS-DOS / PCSilent Service 2▶Silent Service 21990MS-DOS / PCWolfPack▶WolfPack1990MS-DOS / PCGreat Naval Battles: North Atlantic 1939-1943▶Great Naval Battles: North Atlantic 1939-19431992MS-DOS / PCGreat Naval Battles Vol II - Guadalcanal 1942-43▶Great Naval Battles Vol II - Guadalcanal 1942-431994MS-DOS / PCPanzer Battles▶Panzer Battles1990MS-DOS / PCPanzer-Jagd▶Panzer-Jagd1984Commodore 64Blitzkrieg - Battle At The Ardennes▶Blitzkrieg - Battle At The Ardennes1990MS-DOS / PCConflict in Vietnam▶Conflict in Vietnam1986MS-DOS / PCConflict - Korea the First Year 1950-1951▶Conflict - Korea the First Year 1950-19511992MS-DOS / PCCampaign▶Campaign1992MS-DOS / PCNo Greater Glory - The American Civil War▶No Greater Glory - The American Civil War1991MS-DOS / PCGettysburg▶Gettysburg1993MS-DOS / PCDecisive Battles of the American Civil War▶Decisive Battles of the American Civil War1992MS-DOS / PCClash of Steel - World War 2 - Europe 1939-45▶Clash of Steel - World War 2 - Europe 1939-451993MS-DOS / PCWW2 Air Force Commander▶WW2 Air Force Commander1993MS-DOS / PCWWII - Battles of the South Pacific▶WWII - Battles of the South Pacific1993MS-DOS / PCTyphoon of Steel▶Typhoon of Steel1991MS-DOS / PCPanzer Generalμόνο πληρ.Panzer General1994MS-DOS / PCAllied Generalμόνο πληρ.Allied General1996MS-DOS / PCSteel Panthersμόνο πληρ.Steel Panthers1995MS-DOS / PCClose Combatμόνο πληρ.Close Combat1996MS-DOS / PCCommandos: Behind Enemy Linesμόνο πληρ.Commandos: Behind Enemy Lines1998MS-DOS / PCSudden Strike 2μόνο πληρ.Sudden Strike 22002MS-DOS / PCHidden & Dangerousμόνο πληρ.Hidden & Dangerous1999MS-DOS / PCPanzer General IIμόνο πληρ.Panzer General II1997MS-DOS / PCSteel Panthers II - Modern Battlesμόνο πληρ.Steel Panthers II - Modern Battles1996MS-DOS / PC

War games divide along one line before anything else: how they treat time. A turn-based wargame stops the clock. The map is cut into hexes or squares, every unit carries attack, defence and movement values, and a fight is resolved by setting those numbers against terrain, supply and an odds table. Nothing happens while you think. Real-time tactics plays the same battle without pauses, with far fewer units and none of the base building or resource gathering of a strategy game: you are handed a force, and the whole game is what you do with it over the next half hour. Both traditions are collected here, along with single-vehicle simulations and action titles that put you inside one tank, one submarine or one squad.

The operational hex wargame is the older strand. SSI produced its best-known example in Panzer General, where a core force carries from scenario to scenario and prestige points earned in battle pay for upgrades and reinforcements. Allied General repeats the structure from the other side of the war, and Steel Panthers, designed by Gary Grigsby, drops the scale to individual vehicles and squads. Battle Isle, published by Blue Byte in 1991, keeps the hex grid but resolves both sides' orders simultaneously. The rest of the strand is openly historical: the V for Victory series beginning at Utah Beach, Clash of Steel across the whole European war, No Greater Glory and Decisive Battles of the American Civil War on the 1861-65 campaigns, and Conflict in Vietnam, published by MicroProse in 1986.

Real-time tactics arrived a decade later. Close Combat (1996) removed base building entirely and made morale the central statistic: soldiers under fire go to ground, refuse orders and break, so a platoon can be beaten without heavy casualties. Commandos: Behind Enemy Lines, from the Spanish studio Pyro Studios, narrowed the idea to six specialists behind German lines, where being seen usually means starting the mission again. Sudden Strike 2 widens the scale and adds ammunition and fuel to manage, and Hidden & Dangerous, made by the Czech studio Illusion Softworks, mixes squad orders with direct control of each soldier.

The rest of the collection zooms in further. Cannon Fodder, written at Sensible Software and released on the Amiga in 1993 and on DOS the following year, is played entirely with the mouse and plants a cross on a hill for every recruit you lose; a cheerful-looking game with a very direct point. Jagged Alliance turns the same subject into a turn-based tactical RPG in which the mercenaries you hire hold opinions about each other. On the simulation side, M1 Tank Platoon (MicroProse, 1989) gives you four Abrams tanks and lets you switch between crew positions, Silent Service 2 covers the Pacific submarine war, WolfPack lets you play either side of an Atlantic convoy battle, and Great Naval Battles: North Atlantic 1939-1943, published by SSI, reconstructs surface actions at gun range.

Titles marked as playable run directly in the browser through an emulator, with no installation and no registration. A physical keyboard helps: most of these games predate mouse-driven interfaces and expect function keys for orders and reports.

FAQ

What is the difference between a hex wargame and real-time tactics?
A hex wargame stops time. The map is divided into hexes, units have fixed movement and combat values, and a turn takes as long as you need. Panzer General and Battle Isle work this way. Real-time tactics keeps the clock running with a small fixed force and no base building, so Close Combat or Commandos are about reacting rather than calculating.
Which one should I start with?
Cannon Fodder needs no manual: a mouse, a squad and one objective per level. Panzer General is the gentlest way into hex wargaming, because it explains its own numbers as you play. Leave Steel Panthers and the naval simulations for later, since they were written for players who read the manual first.
Do I need to install anything?
No. Games marked as playable start in the browser through an embedded emulator, with no registration. For the rest of the collection we list a download where the rights allow it, or a purchase link for titles still on sale.
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