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Bouncing Babies

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Bouncing Babies
실시간 채팅 — Bouncing Babies_
실시간 채팅 이 게임에 대해 지금 채팅하세요 — 매너를 지켜주세요

아직 메시지가 없습니다. 인사해 보세요!

1984 · 액션 · Dave Baskin · MS-DOS / PC

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게임 소개

이 리뷰는 아직 번역되지 않았습니다 — 원문(English)을 표시합니다.

Year 1984, CGA monitor, four colors and an unpleasantly shrill speaker. A baby hurtles out of a burning building window. You stand below with a blanket and know you have half a second to react.

Bouncing Babies – screenshot 1

Bouncing Babies is an action game by Dave Baskin from 1984 for MS-DOS. The premise is so absurd that no studio today would have a chance of releasing it without a PR crisis: babies fall out of a burning house and you must catch them on a trampoline and bounce them into an ambulance. No story, no context. Just falling children and increasing tempo.

You control two firefighters, each standing at one end of the trampoline. You move them independently using the numeric keypad or arrow keys, the blanket stretches and sags between them according to their position. The goal is to set the bounce angle correctly so the baby reaches the ambulance parked at the edge of the screen. Sounds simple. It isn't. With each wave more children arrive, the pace accelerates, and you start making precisely the mistakes you swore you'd never make. Every caught and successfully bounced baby makes a sound that seemed cheerful then and is slightly unsettling today.

Bouncing Babies – screenshot 2

The game doesn't complain about its age because it doesn't really have one — this is the foundation of the reflex arcade genre, pure mechanics without flourish. What's aged is tolerance: today's player accustomed to tutorials and save states gets zero here and a quick death. No apology, no explanation. That was the standard then and in 1984 it was absolutely fine. Today it feels like a cold shower, but for a certain type of player it's exactly what they're looking for.

Bouncing Babies – screenshot 3

Bouncing Babies today suits those who want to understand what later arcades grew from, or simply need five minutes of pure stress without installation hassle. It runs flawlessly in a browser and the original playability remains untouched — which is simultaneously its greatest asset and greatest limitation. Twenty minutes with it is enough to know everything you need to know about it.

Video
Bouncing Babies – gameplay video
가이드 & FAQ
Bouncing Babies을(를) 온라인에서 무료로 플레이할 수 있나요?
네 — 설치나 플러그인 없이 데스크톱과 모바일 모두에서 바로 이 브라우저에서 Bouncing Babies을(를) 무료로 플레이할 수 있습니다.
Bouncing Babies을(를) 다운로드할 수 있나요?
네, Bouncing Babies은(는) 여기에서 다운로드할 수 있습니다 — 이 페이지의 다운로드 버튼을 이용하세요.
Bouncing Babies은(는) 어떤 플랫폼에서 실행되나요?
Bouncing Babies은(는) 1984년에 출시된 MS-DOS / PC 게임입니다.
Bouncing Babies은(는) 언제 출시되었나요?
Bouncing Babies은(는) 1984년에 출시되었습니다.
Bouncing Babies은(는) 누가 만들었나요?
Bouncing Babies은(는) Dave Baskin이(가) 개발했습니다.
Bouncing Babies은(는) 어떤 장르인가요?
Bouncing Babies은(는) 다음 장르에 속합니다: Action.
Bouncing Babies에서 진행 상황을 어떻게 저장하나요?
게임 자체 메뉴나 F2/F3 키로 저장하세요. (무료) 로그인하면 위치가 클라우드에도 저장되어 다른 컴퓨터나 폰에서 이어서 할 수 있습니다.
여기서 Bouncing Babies을(를) 온라인으로 플레이해도 합법인가요?
브라우저의 에뮬레이터로 플레이합니다. 어밴던웨어와 저작권 처리 방식은 "합법인가요?" 페이지를 참고하세요.
Bouncing Babies은(는) 어떻게 조작하나요?
조작법은 이 페이지의 조작 섹션에 있습니다. 보통 키보드면 충분합니다 — 화살표로 이동, Ctrl·Alt·스페이스로 액션.
Bouncing Babies을(를) 모바일에서 할 수 있나요?
네 — 폰과 태블릿의 브라우저에서도 실행됩니다. 플레이만 누르면 되고 설치할 것이 없습니다.
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Gaming platform: MS-DOS / PC_
About the platform 1981–2000

For two decades MS-DOS was the main gaming platform on PCs. Games launched from the command line and used sound cards like Sound Blaster or AdLib. DOS is the home of legends such as Doom, Prince of Persia and Commander Keen.

Maker: IBM PC / Microsoft  ·  Years: 1981–2000

Here on oldgame.cz you play it right in your browser via the js-dos emulator — no install, no plugins, on desktop and mobile.

Recommended controls: These games are controlled with the keyboard (see the controls table next to the game). A USB joystick/gamepad can make some titles more comfortable, but is not required.

» More about this platform on Wikipedia

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