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Dedale

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Dedale
실시간 채팅 — Dedale_
실시간 채팅 이 게임에 대해 지금 채팅하세요 — 매너를 지켜주세요

아직 메시지가 없습니다. 인사해 보세요!

1986 · 퍼즐 · IBM · MS-DOS / PC

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게임 소개

이 리뷰는 아직 번역되지 않았습니다 — 원문(English)을 표시합니다.

In French, a maze is called dédale — and someone at IBM apparently considered that reason enough in 1986 to write an entire game around it. Hard to say if this was a weekend project or an internal toy that simply made it out, but the result is exactly as minimalist as it sounds.

Dedale – screenshot 1

Dedale is a pure-bred maze puzzle game for MS-DOS. No story, no context, no cutscenes. You have a maze, you have an entrance, you have an exit, and you have time. That's all. The goal is to navigate the maze before the timer runs out, and each completed maze pushes you to the next one — tougher, with stricter limits. Your score depends on how quickly you find your way out.

The controls are exactly as simple as you'd expect: arrow keys, movement, walls stop you. No physics, no tricks. Playability stands and falls with how well the mazes are designed — and here Dedale is solidly functional, nothing more. Whether generated or hand-crafted, the mazes are clear, they make sense, and the difficulty genuinely ramps up. It's not a game that'll surprise you with brilliant design, but it won't trap you in a senseless tangle of corridors just to look hard either.

Dedale – screenshot 2

What do we remember from 1986? Usually not this. Dedale is the kind of software that got passed around on diskettes among colleagues or downloaded from BBS boards, played during a lunch break, and nobody ever wrote a review about it. IBM as publisher here is more of a curiosity than a quality stamp — plenty of similar little programs came out back then. Today the game has aged with perfect neutrality: there's nothing to break or admire about it. It simply works the way it was supposed to work in the year it came out.

Dedale – screenshot 3

Anyone playing it today in a browser will be entertained for about five minutes — or twenty, if they're into straightforward puzzles without the frills. It's not nostalgia for people who remember it, because basically nobody actually remembers this. It's more of an archaeological artifact: proof that even in 1986, someone wrote a game just because they liked the word dédale. Worse reasons exist.

가이드 & FAQ
Dedale을(를) 온라인에서 무료로 플레이할 수 있나요?
네 — 설치나 플러그인 없이 데스크톱과 모바일 모두에서 바로 이 브라우저에서 Dedale을(를) 무료로 플레이할 수 있습니다.
Dedale을(를) 다운로드할 수 있나요?
네, Dedale은(는) 여기에서 다운로드할 수 있습니다 — 이 페이지의 다운로드 버튼을 이용하세요.
Dedale은(는) 어떤 플랫폼에서 실행되나요?
Dedale은(는) 1986년에 출시된 MS-DOS / PC 게임입니다.
Dedale은(는) 언제 출시되었나요?
Dedale은(는) 1986년에 출시되었습니다.
Dedale은(는) 누가 만들었나요?
Dedale은(는) IBM이(가) 개발했습니다.
Dedale은(는) 어떤 장르인가요?
Dedale은(는) 다음 장르에 속합니다: Logic.
Dedale에서 진행 상황을 어떻게 저장하나요?
게임 자체 메뉴나 F2/F3 키로 저장하세요. (무료) 로그인하면 위치가 클라우드에도 저장되어 다른 컴퓨터나 폰에서 이어서 할 수 있습니다.
여기서 Dedale을(를) 온라인으로 플레이해도 합법인가요?
브라우저의 에뮬레이터로 플레이합니다. 어밴던웨어와 저작권 처리 방식은 "합법인가요?" 페이지를 참고하세요.
Dedale은(는) 어떻게 조작하나요?
조작법은 이 페이지의 조작 섹션에 있습니다. 보통 키보드면 충분합니다 — 화살표로 이동, Ctrl·Alt·스페이스로 액션.
Dedale을(를) 모바일에서 할 수 있나요?
네 — 폰과 태블릿의 브라우저에서도 실행됩니다. 플레이만 누르면 되고 설치할 것이 없습니다.
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Gaming platform: MS-DOS / PC_
About the platform 1981–2000

For two decades MS-DOS was the main gaming platform on PCs. Games launched from the command line and used sound cards like Sound Blaster or AdLib. DOS is the home of legends such as Doom, Prince of Persia and Commander Keen.

Maker: IBM PC / Microsoft  ·  Years: 1981–2000

Here on oldgame.cz you play it right in your browser via the js-dos emulator — no install, no plugins, on desktop and mobile.

Recommended controls: These games are controlled with the keyboard (see the controls table next to the game). A USB joystick/gamepad can make some titles more comfortable, but is not required.

» More about this platform on Wikipedia

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