لم تُترجم هذه المراجعة بعد — نعرض النص الأصلي (English).
Dysentery. A word that almost everyone who ever sat down at a computer in the nineties remembers. Oregon Trail Deluxe from 1992 isn't fun in the traditional sense — it's an educational simulator of a journey to the West, which you didn't need to understand much about back then, and yet you'd play it again and again, maybe precisely because you didn't know what would happen.

You're taking your family on a trek from Missouri to Oregon — it's really that simple. You buy cattle, food, and shoes, then you walk through grass, mountains, and rivers for several months. Along the way, things happen to your people. Illness, hunger, injury, sometimes just things. The game reckons with the reality of settlement by showing you how merciless it actually was — not like Hollywood movies with heroic clashes and miracles, but as a boring, exhausting, and deadly journey.
Playing is basically reading and clicking. You choose a profession, which determines your starting money, then you go to the store and pack your things — it's a punchcard interface like from an older computer, simple and grey. The journey revolves around balancing supplies, choosing your pace, and management: if you eat better and healthier, you'll do better, but it takes more time. Hunting for game is text-based and usually pointless. The game itself is basically a long series of decisions and their consequences — sometimes they turn out badly, sometimes not, which is precisely the charm.
The Deluxe version means color, a bit of graphics, and sound on a SoundBlaster. Compared to the original Apple version, it's almost nothing, but on a fifty-four-color palette it looks like Cinemascope. But it's aged in a specific way — the game feels more like educational material than entertainment, and if you're not a history student or don't have a personal connection to the subject, this waiting and reading bores you after a few minutes.
But the memory effect remains. Every river, every day of travel, every death in the family — you remember it because it's not the usual video game death of a jumping superman, but a plain statistical fact. Today Oregon Trail is mainly nostalgia and a document of the time when educational games were made without sugar and glory. I'd play it again in a browser or emulator more for archival reasons than for entertainment.