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World at War - Stalingrad

– MS-DOS
World at War - Stalingrad
操作Enter/空格键 开始/选择Esc menuMS-DOS

1994 · 策略 · Avalon Hill · MS-DOS / PC

游戏信息_□✕

关于 World at War - Stalingrad

这篇评测尚未翻译——以下为原文(English)。

Stalingrad. The word alone carries weight. Six months of grinding meat, streets conquered house by house, factories changing hands six times a day. When I inserted the World at War: Stalingrad disk from Avalon Hill back in 1994, I expected it to understand that. It understood halfway.

World at War - Stalingrad – screenshot 1

Avalon Hill had decades of wargaming tradition behind them back then — they started on paper and moved to computers with all seriousness. Stalingrad is a turn-based strategy game set during one of World War II's bloodiest operations. The player commands either Soviet or German forces and fights for control over the ruins of a city on the Volga. Nothing more, nothing less.

Gameplay is pure-bred hex wargaming in the style Avalon Hill knew intimately from their board games. Units move across a hexagonal map, control zones matter, supply lines matter, terrain modifiers matter. Anyone familiar with their earlier titles or other DOS wargames of that era wouldn't be lost. Those who weren't reached for the manual — and the manual was thick. The interface isn't friendly, but it worked the way wargame interfaces of that era worked: without apologies, without tutorials, straight into the deep end.

World at War - Stalingrad – screenshot 2

The problem lies elsewhere. Stalingrad as a subject breathes chaos, proximity, desperation. A hex map can't capture that — and here Avalon Hill didn't help matters with graphics that were sparse even for 1994, or sound design that got nothing out of the Sound Blaster that would pin you to your chair. Atmosphere is missing. You're moving square units across paper because that's essentially all there is. That might be a virtue for a wargame purist. For someone who approached Stalingrad as an experience, it's a cold shower.

What the game does well is tactical fidelity at the systems level. Supply lines, morale, unit type differences — that's honest work. Want a simulation? You get a simulation. Want a movie? Look elsewhere. In 1994, that was a fair deal; today it still is, just with fewer takers.

World at War - Stalingrad – screenshot 3

In a browser, Stalingrad is worth sitting down for if you've played a modern wargame and are curious where the genre stood thirty years ago. Or for someone who remembers loving those numbers and hexagons back then. I'd recommend others start elsewhere — not because this is a bad game, but because it doesn't deliver what the title suggests.

World at War - Stalingrad 常见问题

可以免费在线玩 World at War - Stalingrad 吗?
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World at War - Stalingrad 在什么平台上运行?
World at War - Stalingrad 是一款发行于 1994 年的 MS-DOS / PC 游戏。
World at War - Stalingrad 是什么时候发行的?
World at War - Stalingrad 于 1994 年发行。
World at War - Stalingrad 是谁制作的?
World at War - Stalingrad 由 Avalon Hill 开发。
World at War - Stalingrad 是什么类型的游戏?
World at War - Stalingrad 属于:Strategy。
在 World at War - Stalingrad 中如何保存进度?
在游戏内保存——通过游戏菜单或 F2/F3。如果登录(免费),进度还会保存到云端,可在其他电脑或手机上继续。
在这里在线玩 World at War - Stalingrad 合法吗?
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World at War - Stalingrad 怎么操作?
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Gaming platform – MS-DOS / PC_□✕
About the platform 1981–2000

For two decades MS-DOS was the main gaming platform on PCs. Games launched from the command line and used sound cards like Sound Blaster or AdLib. DOS is the home of legends such as Doom, Prince of Persia and Commander Keen.

Maker: IBM PC / Microsoft  ·  Years: 1981–2000

Here on oldgame.cz you play it right in your browser via the js-dos emulator — no install, no plugins, on desktop and mobile.

Recommended controls: These games are controlled with the keyboard (see the controls table next to the game). A USB joystick/gamepad can make some titles more comfortable, but is not required.

» More about this platform on Wikipedia

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