Bài đánh giá này chưa được dịch — chúng tôi hiển thị bản gốc (English).
This is one of those games that almost nobody remembers today, yet someone in the nineties must have programmed it with genuinely good intentions. AJ's Quest is an adventure from 1992 that sends you through MS-DOS solving various puzzles and collecting items. Nothing particularly original, but not a complete disaster either.
The game's premise is straightforward — you walk through rooms, look at what's there, grab something that might come in handy, and then apply it to a problem. A typical point-and-click from the days when graphics were so pixelated you needed imagination just to navigate. The game relies on you noticing details and poorly rendered objects that can interact with other items in your inventory. The puzzle logic isn't particularly devious, just bland — you often follow the expected path because there are only a few things to try.
The controls work as expected from DOS adventures of that era. You click, listen to text, and wait for something to happen. The graphics are rough, and the sound — if there's any at all — might surprise you. The game isn't poorly made, more like a pet project from someone learning through their own mistakes. Things unfold gradually and you don't feel cheated, but nothing innovative will blow you away either.
Today, AJ's Quest is mostly a curiosity. It's not a game that was ahead of its time or one everyone played. It's quiet testimony that even in obscurity, people were willing to create games just for fun. Nothing groundbreaking, nothing that changed history. But when you look at what appeared in the nineties on DOS floppies, with no big business behind it, this too has its charm.
If you're looking for a retro experience without big ambitions and don't mind tinkering with simple puzzles, fire it up in an emulator. You won't spend dozens of hours on it, maybe just a few evenings. But you'll see what a game looked like when someone created it pressure-free, just because they wanted to try it.