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Deadly Racer. The name promises blood on the asphalt, Carmageddon, death under the wheels. Instead, you get arcade rally racing that could just as well be called Friendly Racer — yet it still has plenty to offer.

InSide Team released this racing game in 1994 for MS-DOS. Genre-wise, it's arcade rally, so no demolition derby, no running over pedestrians. You drive a course, try to complete it as fast as possible, battle against the time limit and opponents. Classic stuff that every other small developer team in Europe was churning out back then.
The engine under the hood comes from the same codebase as Rally Championships — and you can tell. The controls are snappy, the cars respond nicely, and the graphics for 1994 will surprise you. The tracks feature varied environments, the color palette isn't washed out, and when you crank it up on a pumped-up 486, it runs without a hitch. The engine sound is genuinely well done — it has that proper roaring character of a racing machine, so at least acoustically you feel like you're in the cockpit of something dangerous. The name is completely misleading, then.

What hasn't aged as gracefully is the depth. The arcade foundation is clean, but after a few races you'll hit a ceiling. No real progression, no mechanics to pull you forward. In 1994 that didn't have to matter — you'd fire up the game for an hour, go to bed, and do the same the next day. Today, without that nostalgic layer, the game stands or falls purely on its first twenty minutes.

Deadly Racer is honest, but nothing exceptional in the early-90s racing scene. If you want to recall what arcade racing looked like before Screamer or Need for Speed came along, here's a solid example without any grand ambitions. Fire it up in your browser via DOSBox online without any trouble — and for the hour it'll give you, it's got nothing to be ashamed of.