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Doriath

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창:
Doriath
Arrows move · Z X A S buttons · Enter Start · Shift Select · or plug in a gamepad
L · QR · E
↑←→↓
Select · ShiftStart · Enter
SAXZ

Arrows = move (D-pad) · Z X A S = action buttons · Enter = Start · Shift = Select · Q/E = L/R. You can also plug in a real gamepad — the emulator menu lets you remap everything.

  • Open the player menu to save/load state, remap keys or plug in a gamepad.
  • ⛶Go fullscreen for the best experience.

Emulator: EmulatorJS

실시간 채팅 — Doriath

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1985 · 액션 · Commodore 64

게임 정보_□✕

Doriath 정보

이 리뷰는 아직 번역되지 않았습니다 — 원문(English)을 표시합니다.

Doriath appeared on the Commodore 64 in 1985, and its main claim to interest is chronological. It does precisely what we now associate with Metroid or Castlevania — one continuous underground maze seen from the side, where progress depends on items and abilities found elsewhere — except a year before either of those games existed.

Doriath – screenshot 1

You play the wizard Elidaan, descending into the depths of Doriath after the coronet of Arien. It was made long ago by Atelan, lord of time, who flung it into the deeps after a rejection. Before you can find it, though, you must gather eight pieces of a torn scroll, which is what actually records where it lies.

The most interesting twist is that the measure of progress is neither lives nor score but wisdom. The wisdom meter fills through everything you do down there: uncovering hidden objects, learning spells from amulets, brewing potions from gathered ingredients, unlocking doors and defeating the dragons guarding key locations. Until the meter is full, there is no ending. Movement is on the joystick, the fire button casts, and items are selected and used with function keys, which takes a while to become second nature.

Contemporary reviewers disagreed, and had reason to. Some praised Doriath as an excellent budget title with a well-judged mix of action and exploration; another savaged it for both its graphics and its incomprehensible instructions. Both are right. The visuals are legible but drab, and the game tells you virtually nothing — what to do in any given room is discovered by experiment and by mapping.

Doriath – screenshot 2

Anyone fond of old labyrinths who does not mind groping around will find a surprisingly large game with ideas of its own, one that is spoken of more warmly now than it was then. Anyone wanting clear direction will give up quickly. Doriath runs straight in the browser on oldgame.cz.

Doriath 자주 묻는 질문

Doriath을(를) 온라인에서 무료로 플레이할 수 있나요?
네 — 설치나 플러그인 없이 데스크톱과 모바일 모두에서 바로 이 브라우저에서 Doriath을(를) 무료로 플레이할 수 있습니다.
Doriath을(를) 다운로드할 수 있나요?
네, Doriath은(는) 여기에서 다운로드할 수 있습니다 — 이 페이지의 다운로드 버튼을 이용하세요.
Doriath은(는) 어떤 플랫폼에서 실행되나요?
Doriath은(는) 1985년에 출시된 Commodore 64 게임입니다.
Doriath은(는) 언제 출시되었나요?
Doriath은(는) 1985년에 출시되었습니다.
Doriath은(는) 어떤 장르인가요?
Doriath은(는) 다음 장르에 속합니다: Action.
여기서 Doriath을(를) 온라인으로 플레이해도 합법인가요?
브라우저의 에뮬레이터로 플레이합니다. 어밴던웨어와 저작권 처리 방식은 "합법인가요?" 페이지를 참고하세요.
Doriath은(는) 어떻게 조작하나요?
조작법은 이 페이지의 조작 섹션에 있습니다. 보통 키보드면 충분합니다 — 화살표로 이동, Ctrl·Alt·스페이스로 액션.
Doriath을(를) 모바일에서 할 수 있나요?
네 — 폰과 태블릿의 브라우저에서도 실행됩니다. 플레이만 누르면 되고 설치할 것이 없습니다.
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Gaming platform: Commodore 64_□✕
About the platform 1982–1994

The Commodore 64 is the best-selling home computer of all time (over 17 million units). Its SID sound chip became iconic and chiptune music is still composed for it today.

Maker: Commodore  ·  Years: 1982–1994

Here on oldgame.cz you play it right in your browser via the EmulatorJS emulator — no install, no plugins, on desktop and mobile.

Recommended controls: These games are controlled with the keyboard (see the controls table next to the game). A USB joystick/gamepad can make some titles more comfortable, but is not required.

» More about this platform on Wikipedia

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