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Mines of Titan Reviews

Reviews | Screens


Sources Titána is Adventure which could best be described as "OldSkool". by, I refer to first person- perspective which be often to was seen in peas like eye viewer. This perspective, while it gives much logical and simple map design, is to my mind a little no sort, all the same, sources Titána have potential for whacking play.

Operating controls are simple, really. At least in map mode. You only stroll around map and go into a place business, bars, clubs, etc . sometimes, you get are held up accidental enemies, who they will then urges you into buoy. If you don't choose to ran away, that is.

Buoy lie it gets tricky - sources Titána wield power special combat system. Though it looks like your average, every day, average combat system, really it is not. There are some similarities with aggressive system used in final Fantasy set, like with instructions, but the rest is rather tricky, like I'm he said. It is taking some time to get used to it, but with small practice, you do penalty.

Graphic art are OK for their time, some men (inclusive myself) they could find is holing (VERY linear map design), others they will make oneself at home because they like eye viewer. Battles are not so quite animated, except in signs moving about and bolt of lightning snout (red dots basic in a way) when somebody is shooting, but that is about it.

There are a lot of no sound at allthat the tack to tedium that shall spread if you play to this play too long. Upside about it is that you can listen music while you play to. But since, what this option did not exist in time those games (at least no digitally), I will only disregard this upside.

Lastly, I'm kind disappointed play - ominous, futuristic setting could would do up whacking play, but developers wasted all their work because of some main declivities like combat system and poverty of sound. But since, what I in reality I'm enjoyed games at the beginning, I give that 3 articles.


Year of publication: 1989

Made by: Westwood Studios

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