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Three zeros in the title and zero information about who actually made it. Sin-Ganada 3.0 is one of those weird pieces from the mid-nineties, when the DOS market was flooded with everything under the sun and nobody really cared if you'd ever remember anything about a game.
It's hard to say anything concrete about the game itself without just guessing. More than a game, it looks like freeware or some educational software that rode the wave of PC gaming growth and existed for a while on BBS boards and computer magazines. The era when you slapped the "game" label on any simple program and nobody questioned it much. DOS, which was crying out for content, and the game along with it.
Without specific information about mechanics and gameplay, you can't really judge what was fun about it and what wasn't. Probably some kind of puzzle, logic game, or text adventure — those were the genres filling up gigabytes in the nineties. Controls were most likely keyboard-based, since the mouse wasn't standard in graphical games for a while yet.
Today Sin-Ganada 3.0 is primarily an artifact. If you remember it, you've got your reasons. If not, it falls into that category of games that vanished without a trace because they were too simple for anyone to think about, and too obscure for the retro community to rediscover. Some games are forgotten for good reason.
For DOS nostalgia pure and simple. If you want to feel that early PC gaming vibe, check out anything from Apogee or Sierra instead. Sin-Ganada 3.0 will keep its secrets.