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Hot Wheels

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창:
Arrows move · Z X A S buttons · Enter Start · Shift Select · or plug in a gamepad
L · QR · E
Select · ShiftStart · Enter
SAXZ

Arrows = move (D-pad) · Z X A S = action buttons · Enter = Start · Shift = Select · Q/E = L/R. You can also plug in a real gamepad — the emulator menu lets you remap everything.

  • Open the player menu to save/load state, remap keys or plug in a gamepad.
  • Go fullscreen for the best experience.

Emulator: EmulatorJS

실시간 채팅 — Hot Wheels_
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레이싱 · Commodore 64

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게임 소개

이 리뷰는 아직 번역되지 않았습니다 — 원문(English)을 표시합니다.

There was plenty to play on Commodore 64, but Hot Wheels ranks among those titles that leave you scratching your head even now. A game from the brand famous for die-cast toy cars, it's an auto simulator in the lowest league — when cars and roads remain, at least something stays on the screen.

You sit behind the wheel (at least in your mind) and your task is to navigate the track as if you could buy the matching toy car from a fifty-haléř box at the newsstand. The game offers something like races on prepared courses. The goal is to reach the finish line without unnecessary contact with guardrails, trees, or opponents. Imagine the most primitive driving simulator conceivable — joystick, accelerator, brake, turning. That's all.

The mechanics are honest in their own way. The car responds with incredible lag, turning is slow as a sightseeing taxi, and the physics are self-destructive. When you brake at the last second before a turn, the vehicle gets the impression it's stationary, then suddenly lurches forward. You learn the controls through repeated crashes and more crashes. The graphics are what Commodore 64 had the capacity to process — the car looks like a colored rectangle with wheels, the landscape like a bunch of pixels. Most importantly — the game is slow. Very slow. As if the screen shifts one square every two seconds.

Hot Wheels from '84 or thereabouts surprised no one. When Commodore 64 was starting out, most games really only had one theme and one mechanic — Hot Wheels is living proof of that. This isn't a case of the game aging better than expected. It's a case of it being old the moment it was released. The sound is a few bleeps, music practically none.

Why play it today? In an emulator perhaps only for a piece of history. It's not a disaster — you can tell someone tried. But the attempt didn't pay off. Eighties gamers had better-controlled and faster games to choose from. Hot Wheels on an 8-bit computer is worth playing when you want to feel how hard it was to program racing games when every byte counted.

가이드 & FAQ
Hot Wheels을(를) 온라인에서 무료로 플레이할 수 있나요?
네 — 설치나 플러그인 없이 데스크톱과 모바일 모두에서 바로 이 브라우저에서 Hot Wheels을(를) 무료로 플레이할 수 있습니다.
Hot Wheels을(를) 다운로드할 수 있나요?
네, Hot Wheels은(는) 여기에서 다운로드할 수 있습니다 — 이 페이지의 다운로드 버튼을 이용하세요.
Hot Wheels은(는) 어떤 플랫폼에서 실행되나요?
Hot Wheels은(는) Commodore 64 게임입니다.
Hot Wheels은(는) 어떤 장르인가요?
Hot Wheels은(는) 다음 장르에 속합니다: Racing.
여기서 Hot Wheels을(를) 온라인으로 플레이해도 합법인가요?
브라우저의 에뮬레이터로 플레이합니다. 어밴던웨어와 저작권 처리 방식은 "합법인가요?" 페이지를 참고하세요.
Hot Wheels은(는) 어떻게 조작하나요?
조작법은 이 페이지의 조작 섹션에 있습니다. 보통 키보드면 충분합니다 — 화살표로 이동, Ctrl·Alt·스페이스로 액션.
Hot Wheels을(를) 모바일에서 할 수 있나요?
네 — 폰과 태블릿의 브라우저에서도 실행됩니다. 플레이만 누르면 되고 설치할 것이 없습니다.
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Gaming platform: Commodore 64_
About the platform 1982–1994

The Commodore 64 is the best-selling home computer of all time (over 17 million units). Its SID sound chip became iconic and chiptune music is still composed for it today.

Maker: Commodore  ·  Years: 1982–1994

Here on oldgame.cz you play it right in your browser via the EmulatorJS emulator — no install, no plugins, on desktop and mobile.

Recommended controls: These games are controlled with the keyboard (see the controls table next to the game). A USB joystick/gamepad can make some titles more comfortable, but is not required.

» More about this platform on Wikipedia

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