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Quantum Theory

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Quantum Theory – screenshot

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2010 · Akcijske · Koei Tecmo Holdings · MS-DOS / PC

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Between 2008 and 2012 a remarkable number of studios tried to make their own Gears of War. Quantum Theory, released for PlayStation 3 and Xbox 360 in 2010, is one of the more literal attempts, and the fact that it came from Team Tachyon inside Tecmo Koei rather than a Western studio is the most interesting thing about it.

Quantum Theory – screenshot 1

The shooting works the way you would expect. Snap to cover, fire down the sights, shoot from the hip, or blind-fire over the lip of a wall. What the game adds is an environment that refuses to stay still: the campaign takes place inside a living tower that rebuilds itself around you, so cover slides away, platforms rise and floors drop out. The idea is stronger than the execution. A cover shooter rests on the player reading a space and committing to a position, and a space that rewrites itself without warning mostly teaches you not to plan.

The other original idea is Filena, the companion the protagonist Syd can pick up and throw at enemies as a weapon. It is the game's best trick and it is rationed almost out of existence, reserved for scripted moments and boss encounters instead of being woven into ordinary fights. The bosses themselves are weak-point puzzles, which is where the thinness of the moveset becomes obvious.

Quantum Theory – screenshot 2

Contemporary reviews were unkind and time has not softened that verdict. The guns lack impact, the enemy roster is small, the pacing is flat, and the plot about two warring factions is delivered in a way that makes it hard to care which one you are shooting. The art direction is at least distinctive — dark, organic, unmistakably anime-influenced — but the technical execution was behind the curve on release.

Quantum Theory – screenshot 3

The reason to look at it now is not the game itself. It is the record of a moment when one very successful design was being copied everywhere, often by teams whose strengths lay elsewhere entirely. Quantum Theory is unusually honest about what it is imitating, and that makes it a useful specimen even though it is not much fun to play.

Vodiči & FAQ
What platform does Quantum Theory run on?
Quantum Theory is a MS-DOS / PC game from 2010.
When was Quantum Theory released?
Quantum Theory was released in 2010.
Who made Quantum Theory?
Quantum Theory was developed by Koei Tecmo Holdings.
What genre is Quantum Theory?
Quantum Theory falls under: Action.
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Gaming platform: MS-DOS / PC_
About the platform 1981–2000

For two decades MS-DOS was the main gaming platform on PCs. Games launched from the command line and used sound cards like Sound Blaster or AdLib. DOS is the home of legends such as Doom, Prince of Persia and Commander Keen.

Maker: IBM PC / Microsoft  ·  Years: 1981–2000

Here on oldgame.cz you play it right in your browser via the js-dos emulator — no install, no plugins, on desktop and mobile.

Recommended controls: These games are controlled with the keyboard (see the controls table next to the game). A USB joystick/gamepad can make some titles more comfortable, but is not required.

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