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Skool Daze

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Fenêtre :
Skool Daze
Arrows move · Z X A S buttons · Enter Start · Shift Select · or plug in a gamepad
L · QR · E
Select · ShiftStart · Enter
SAXZ

Arrows = move (D-pad) · Z X A S = action buttons · Enter = Start · Shift = Select · Q/E = L/R. You can also plug in a real gamepad — the emulator menu lets you remap everything.

  • Open the player menu to save/load state, remap keys or plug in a gamepad.
  • Go fullscreen for the best experience.

Emulator: EmulatorJS

Chat en direct — Skool Daze_
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1985 · Aventure · Commodore 64

Infos sur le jeu_
À propos du jeu

Ce test n’est pas encore traduit — nous affichons la version originale (English).

Skool Daze by Microsphere dates from 1984 and is offered here in the Commodore 64 version. It remains one of the most original ideas an eight-bit machine ever received. You play Eric, a schoolboy whose goal is to steal his own report card from the safe in the staff room. Meanwhile the school carries on around you: bells ring, lessons change, teachers patrol the corridors, other boys start fights, and you have to look like you belong there.

Skool Daze – screenshot 1

Four masters know the combination to the safe — headmaster Wacker, the science teacher Rockitt, the geography teacher Withit and the history teacher Creak — and getting it out of them is the whole game. First you have to set every shield hanging on the school walls flashing with your catapult. Some can be hit from a staircase, others cannot, and that is where invention starts: bounce a pellet off a master's head while he is sitting on the floor, or knock a boy over and climb on him to jump higher. With all the shields flashing, you shoot each teacher and he gives up his part of the code. The exception is old Creak, who cannot remember his number and will only reveal it once he sees the year of his birth written on a blackboard. The finished combination then has to be written on a blackboard in the right order.

Hanging over everything are lines: misbehave and teachers hand them out, and ten thousand of them get you expelled. The game forces you to be a troublemaker and a model pupil at once, which is precisely the joke.

The controls feel clumsy now, and without a guide you can spend an hour just running the corridors before the goal clicks. The payoff is worth it, because few games of the era feel this alive.

Skool Daze – screenshot 2

On oldgame.cz the game starts straight in your browser, with nothing to install.

Guides & FAQ
Puis-je jouer à Skool Daze en ligne gratuitement ?
Oui — vous pouvez jouer à Skool Daze directement dans votre navigateur, gratuitement, sans installation ni plugins, aussi bien sur ordinateur que sur mobile.
Puis-je télécharger Skool Daze ?
Oui, Skool Daze est disponible au téléchargement ici — utilisez le bouton Télécharger sur cette page.
Sur quelle plateforme fonctionne Skool Daze ?
Skool Daze est un jeu Commodore 64 de 1985.
Quand Skool Daze est-il sorti ?
Skool Daze est sorti en 1985.
Quel est le genre de Skool Daze ?
Skool Daze relève du genre : Adventure.
Est-il légal de jouer à Skool Daze en ligne ici ?
Vous jouez via un émulateur directement dans le navigateur. Notre approche de l'abandonware et du droit d'auteur est expliquée sur la page « Est-ce légal ? ».
Comment contrôler Skool Daze ?
Les commandes sont dans la section Commandes de cette page. Le clavier suffit généralement — flèches pour bouger et Ctrl, Alt ou espace pour les actions.
Puis-je jouer à Skool Daze sur mobile ?
Oui — ça tourne dans le navigateur aussi sur téléphone et tablette. Touchez Jouer, rien à installer.
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Gaming platform: Commodore 64_
About the platform 1982–1994

The Commodore 64 is the best-selling home computer of all time (over 17 million units). Its SID sound chip became iconic and chiptune music is still composed for it today.

Maker: Commodore  ·  Years: 1982–1994

Here on oldgame.cz you play it right in your browser via the EmulatorJS emulator — no install, no plugins, on desktop and mobile.

Recommended controls: These games are controlled with the keyboard (see the controls table next to the game). A USB joystick/gamepad can make some titles more comfortable, but is not required.

» More about this platform on Wikipedia

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