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Alien Breed 3D was made by Team17 in 1995, with Ocean recorded as publisher. The 3D in the name is not decoration: this is a first-person shooter, which means the side-view tag in the database describes the data rather than the game and should be read as a filing error.

Team17 had started the Alien Breed line in the early nineties as top-down action. Moving into a first-person space was therefore a break with the brand rather than a continuation, and on the Amiga it was the most demanding option available. The machine offered no assistance for drawing textured surfaces, so the entire workload landed on the 68000-family processor and on hand-tuned routines.
The year sharpens the picture. On the PC the first wave of 3D shooters had already passed and hardware acceleration was about to arrive, while the Amiga, with its shared memory bandwidth and a chipset designed for a different kind of graphics, had to reach the same effect in software. Games built this way usually ran in a reduced window at a lower resolution to keep the frame rate usable.
The record lists single-player. It says nothing about levels, weapons or pacing, so none of that is filled in here; what stands is the studio, the year and the hardware the title was written for.

The OldGame.cz page carries Team17, Ocean, the 1995 date and Amiga screenshots, though launching it from the browser is not offered.