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Antz Extreme Racing came out in 2002 for the Game Boy Advance, developed by Supersonic Software and published by Empire Interactive. The Antz name refers to the animated film about ants, and this is one of its licensed offshoots — a racer rather than the platformer such licences usually produced.

The viewpoint is logged as top-down, a practical choice for handheld racing at the time. The Game Boy Advance could scale and rotate a background layer, so a track could be tilted into a pseudo-three-dimensional shape, yet an overhead view stayed clearest on a small screen where an approaching corner is only a few dozen pixels wide.
By 2002 film licences on handhelds were shipping by the dozen every year. Publishers stuck to proven formats for them, because the audience skewed young and a game had to be understandable within its first minute of play.
Racing with characters from an animated film normally means short circuits, collectable pickups and rivals who stay bunched together regardless of how well the player drives. Track counts and driver names are absent from the record, so they are absent from this description too.
Licensed games hold their place in catalogues long after the source has left public attention, because a brand name remains searchable even when the game itself is forgotten. Film adaptations from the early two-thousands now form a large group of records for which little survives beyond screenshots and basic release data.
Year, developer, publisher and series placement are all logged for this handheld racer at OldGame.cz, along with its screenshots.