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1984 · Arkade · Pss · MSX

Spilinfo_□✕

Om Vacuumania

Denne anmeldelse er endnu ikke oversat — vi viser originalen (English).

Vacuumania is a 1984 MSX title credited here to PSS. The date means it appeared within the first months of the MSX standard's existence — the format launched in 1983 and its software library was only beginning to fill.

Early MSX games share traits imposed by the hardware. The video chip worked with a limited number of colours per line and with sprites, so first-wave titles looked much like games for the consoles of the day, while music ran on a three-channel sound generator. Most 1984 releases fitted into a few dozen kilobytes.

The name points at vacuuming, which in an eighties arcade game usually implies a collect-or-clear-the-screen principle — a genre that absorbed a whole series of titles derived from maze cabinets. Without further evidence that remains a hint, however, and we will not turn it into a description of the contents.

For a collector the value of a record like this lies in the date. Games from a platform's first year show what developers started with before they learned to extract more from the chips, and on MSX the gap between 1984 and the end of the decade is wide.

Cassette distribution shaped the games themselves. Loading took minutes, which forced authors to fit everything into a single block of data with no mid-game loading of further levels. Games were therefore short but endlessly repeatable: the score climbed, the difficulty stepped up, and an ending in the proper sense did not exist.

The game's OldGame.cz profile contains the year, the platform, the name credited and screenshots.

Ofte stillede spørgsmål om Vacuumania

What platform does Vacuumania run on?
Vacuumania is a MSX game from 1984.
When was Vacuumania released?
Vacuumania was released in 1984.
Who made Vacuumania?
Vacuumania was developed by Pss.
What genre is Vacuumania?
Vacuumania falls under: Arcade.

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Spilplatform – MSX_□✕
Om platformen 1983–1990

MSX var en standard for hjemmecomputere, populær især i Japan og Europa. Det var netop her, Hideo Kojimas Metal Gear-serie blev født.

Producent ASCII / Microsoft  ·  År 1983–1990

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Anbefalet styring
Disse spil styres med tastaturet (se styringstabellen ved siden af spillet). En USB-joystick eller controller kan gøre nogle titler mere behagelige, men er ikke nødvendig.

» Læs mere om denne platform på Wikipedia

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