When you see the title Sexy Droids from 1992, you'd expect something bordering on softcore porn rather than an actual game. Reality is less titillating, but all the more interesting — it's a logic puzzle where you try to assemble some sort of robot army.
The game drops you into something that feels like a Sokoban workshop. On the display, you see a grid with droids in various colors that need to be sorted, linked, or sent to the right place. You were supposed to read the exact rules in the manual, which nobody has today — the game doesn't bother with tutorials. It's classic early nineties: figure it out through trial and error, or remember nothing at all.
The mechanics basically revolve around sliding tiles and logic that echoes the birth of Tetris and other puzzle games of the eighties. Droids move according to certain rules, you target them and hope they end up where they're supposed to. Each level is a small puzzle that can be solved in different ways — if you know how at all. Without a manual, you're often doomed. The graphics are minimalist, the sound nonexistent to weak. The charm lies in the fact that the game doesn't care if you want to have fun — it's just a logic puzzle wrapped in its appropriate packaging.
Sexy Droids isn't famous for changing the world of puzzle games. It's more of an archaeological find — proof that in the early nineties, publishers released everything and anything. Today nobody thinks about it, and that's justified. Playability isn't bad, just boring. The title attracts more than the game itself.
If you're curious what an obscure MS-DOS puzzle from the era looked like, you can play it in your browser. You'll be biting through a meter-long cable in frustration when you can't remember the rules and the game won't teach them to you. You're better off looking for something else.